Imported library
3427 items in the library.
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Kind
Mood
Industry
Style (bento, gradient, glassmorphism)
Source repo
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Altitude index h38
Hero Section
Editorial expedition-outfitter bento hero ("Warm Cartography") on warm paper with an ember accent, parallax photo tiles, fullscreen menu, and a scrolling coordinate ticker.
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Helix vault h55
Hero Section
"Institutional Crypto Terminal" hero for Helix Vault — emerald blade of light, glass portfolio dashboard mockup with count-up balance, growing bar chart, live ticker and scan-line, all framework-free.
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Particle hero
Hero Section
Night-sky particle-canvas hero with a clickable gold-mode invert toggle, rotating spotlights, and a radial-reveal headline.
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Prisma noir h52
Hero Section
"Spectral darkroom" creative-director hero with drifting screen-blended color blobs, a clipped rotating-word headline, cursor parallax, and a fullscreen discover menu with hover image tickers.
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Shape landing hero
Hero Section
Shadcn integration of Kokonut UI's HeroGeometric — animated geometric shapes, gradient headline and a live props playground on a near-black canvas.
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Verdant advisory h10
Hero Section
Quiet-luxury advisory hero — oversized forest-green card, Hedvig serif headline, floating glass stat chip, infinite trust marquee, count-up stats and approach cards on a white canvas.
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Almond hours h65
Landing Page
"Warm Clinical Editorial" dignified-care senior-living landing for "Almond Hours" — near-white paper with almond-ink neutrals and a butter-cream tint, a floating rounded mega-menu nav with flip hovers, an infinite photo marquee, a dual-headline hero with text-wipe reveal, a horizontal width-morphing programs accordion with layered image stacks, a healthcare bento grid, a single-open FAQ, a wipe-fill CTA banner, and a cursor-reveal giant wordmark.
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Amberhaus pet atelier h31
Landing Page
"Amberhaus" warm-amber luxury pet-boutique landing — crisp white paper with a single amber-gold accent and butter-cream tints, Bricolage Grotesque display + Playfair italic flourishes, a crossfading triptych hero with parallax center panel, services+boutique bento, a horizontal-scroll founder story, vertical marquee testimonials, a jumping-type footer canvas, paw cursor, and a slide-up booking overlay.
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Azimuth realty engine h36
Landing Page
"High-Altitude Precision" real-estate marketing-engine landing for "Azimuth" — deep-navy mission-control palette with a single electric-cobalt accent, Bricolage Grotesque display + JetBrains Mono labels, split grayscale-to-color hero, floating pill navbar with hover mega-menu, bento ecosystem grid, horizontal-scroll property portfolio, cobalt method bento, and a scroll-triggered fanning stacked-card CTA.
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Cerulean precision collective h67
Landing Page
"Clinical Serenity" precision-medicine landing for "Cerulean Collective" — cool medical-blue (#0F4490) + soft-teal (#4AA9C5) on near-white with vendored Instrument Sans + Inter Tight, an ellipse-clipped full-bleed hero with floating glass trust chips, a three-column methodology grid with slide-in columns and a rotated-plate portrait, a 12-col specialties bento with hover image-zoom, a float-looping metrics band, and a black-bordered marquee-headed "Request Invitation" intake form over animated pulsing grid lines; per-character heading reveals, IntersectionObserver scroll reveals, prefers-reduced-motion aware, fully offline.
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Crimson cut studio h72
Landing Page
"Warm-Paper Viral Studio" landing for "Crimson Cut", a short-form video-editing agency — warm off-white paper canvas, pine-ink panels and one loud crimson accent, a floating pill nav, a centered hero with an inline rotated editor-palette sticker, staggered grayscale-to-color 9:16 video cards, a 2×2 services grid with rotating decorative shape clusters, a dark bento stats band, two-up case studies, an exclusive FAQ accordion, three pricing tiers, a seamless CSS testimonial marquee, and a split final-CTA panel; IntersectionObserver scroll reveals, vendored Manrope + imagery, fully offline.
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Grove kitchen fresh h70
Landing Page
"Forest Deli" fresh dog-food D2C landing for "Grove Kitchen" — warm cream paper with forest-green + terracotta accents and a faint kraft-paper grain, Fraunces display serif (italic emphasis) over DM Sans, a crossfading scrim hero with a popup menu card, a dashed-badge trust strip, a six-recipe catalog with add-to-box buttons, a serif marquee ticker, a 2×2 why-fresh bento with a 200°F stat chip, numbered how-it-works steps, monogram testimonials, an accordion FAQ, and a bouncing "FRESH." footer canvas with an overlapping contact card.
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Halcyon mesh h56
Landing Page
"Obsidian Control Plane" autonomous-ops SaaS landing for "Halcyon Mesh" — near-black engineering canvas under a persistent dashed grid, an aurora teal→violet hero glow, Space Grotesk + Inter + JetBrains Mono, a hand-built "Control Mesh" dashboard mockup (sidebar, live appending execution log, count-up metrics, audit list), hover mega-menu, text-roll buttons, edge-masked logo marquee, animated SVG node-graph feature card, numbered workflow, stats band, three-tier pricing, and a gridded aurora CTA; cursor-reactive glow, scroll reveals, fully offline.
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Harbour hearth h64
Landing Page
"Warm Sanctuary" compassionate senior-living landing page for fictional boutique care community "Harbour & Hearth" — sun-warmed oat-cream canvas with a single burnt-terracotta accent and cocoa-ink dark sections, Inter Tight, a floating glass pill navbar, a full-viewport scrim hero with a glass feature card, an overlapping about card with fanned polaroid thumbnails, alternating care/service rows, a count-up stats band, an infinite values marquee, a snap testimonial slider, a team grid, and a right-sliding mobile overlay.
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Lantern broth midnight ramen h8
Landing Page
Warm modular-bento landing page for a late-night Japanese ramen bar "Lantern Broth", with terracotta/mustard/teal tiles, Oswald + DM Sans, scroll-reveal animations, drifting steam, and a vanilla-JS testimonial carousel.
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Ochre stone studio h11
Landing Page
Warm editorial landing page for a bespoke interior-architecture studio, with a diagonal cutout hero, auto-rotating curation card, bento work grid, and scattered freefall process cards.
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Paper circuit agentic saas h16
Landing Page
"Paper Circuit" — a bright, blueprint-precise light-mode SaaS landing for autonomous-outbound product "Drift": cool off-white dot-grid canvas, Bricolage Grotesque display + Inter Tight + JetBrains Mono, indigo/magenta color-as-wiring, an auto-looping hero icon belt, a floating product mockup (sidebar, metrics, interactive node canvas with animated dashed wires + live email-draft panel) that does mouse-driven 3D parallax, bento features (enrichment flow, hover bar chart, dark agent library, hover-revealed code terminal), portrait testimonial cards, an enterprise governance/YAML block, an indigo CTA strip with a live flipping counter, and a footer with a cursor-spotlight wordmark; all fonts and images vendored, fully offline.
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Riso rebel fest h20
Landing Page
Floating-pill neo-brutalist landing page for fictional design conference "Riso Rebel Fest" — warm off-white canvas, oversized riso-color bento cards with animated motifs, chunky Shrikhand display serif, grayscale-to-color speaker grid, tiered tickets, and scroll-reveal.
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Solace wellness grid h13
Landing Page
"Quiet luxury wellness" editorial landing page for the holistic studio Solace — an asymmetric bento color-block grid (oat/dusty-rose/lilac/sage panels) with oversized light Manrope display type, a desaturated→color image strip, looping keyword marquee, practices bento, sage stats band, guide portraits, and a reserve form; self-hosted fonts, scroll-reveal, slide-in mobile menu.
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Velvet vellum agency h4
Landing Page
"Velvet precision" marketing-agency landing page (Velvet Vellum) with an oxblood-maroon hero panel, giant Josefin Sans display type, a bento case-study grid, auto-rotating testimonials, and a faux-3D perspective floor-grid footer.
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Verdant pledge bento h49
Landing Page
"Soft Editorial Bento" conservation-collective landing page (Verdant Pledge) on a white canvas of 40px rounded bento cards with a single electric-lime accent and Inter Tight, featuring a 5/7 lime+photo hero with floating glass map markers, an editorial missions table with rotated hover previews, image problem cards, a dark impact band with count-up stats, and scroll-reveal motion.
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Verdant spine clinic h66
Landing Page
"Clinical Calm" precision-chiropractic & movement-science clinic landing page (Verdant Spine) on a warm grey-green paper canvas with a single sage + deep-forest palette, Schibsted Grotesk + Inter, a split editorial hero with a frosted-glass appointment card floating over the clinic image, gradient stat cards, a deep-forest services panel with an infinite giant-type marquee and zoom-on-hover service cards, a sticky numbered "how it works" track, a glass-quote testimonial carousel, a 3-up journal grid, and scroll-reveal motion.
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Voltaic grid advisory h75
Landing Page
"Putty & Voltage" strategic-advisory landing on a warm putty-grey canvas built from large rounded tiles, Host Grotesk + Inter, one electric-lime accent over soft pastel cards, a golden-hour photo hero with social-proof avatars, a 3-up stat grid, a sticky stacking services deck in lavender/yellow/pink/mint, a lavender testimonial panel, an expanding case-study list, an infinite masked insights ticker, a lime CTA, scroll-reveal motion and a mobile dropdown nav.
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Aurum neural ai landing
Landing Page
"Aurum" neural-network luxury AI landing page built same-to-same from a reference — a gold-on-black (#0a0a0a base, #a78b71/#c9b8a0/#e8d5b7 gold spectrum) glassmorphic single page on Playfair Display Italic + Inter, with a 32px radial dot grid, a breathing live-status pill, a 16:9 hero "Aurum Core" node ringed by four grayscale-to-color satellite media cards wired in by animated pulsing-branch + dashed-flow SVG bezier curves that redraw on pointer parallax, a 4-up glass features grid, a 3-tier pricing block with a highlighted Pro card and monthly/annual switch, a 2-up grayscale-to-color studio section, and a 5-column footer with a Join Digest field — all reveal-up on IntersectionObserver; fonts vendored and gold/black procedural SVG imagery generated locally, fully offline.
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Cyber serif template
Landing Page
"Cyber Serif" classical-tech template built same-to-same from a superdesign reference (live host blocked by egress, so grounded in the detailed prose spec) — a deep-black #050505 / emerald #10b981 / #EBEBEB system pairing vendored Newsreader serif display (300-weight, -0.04em tracking, leading 0.9, one italic emerald word), Inter body, and Space Grotesk 10px/0.2em uppercase technical labels, with glassmorphism (rgba white 2% + 12px blur), a fixed nav that blurs on scroll with a 360deg-rotating command-icon logo mark and 1px emerald expanding-underline links plus a pulse-glow CTA pill, a 100vh split hero with an emerald pulse-dot label and a parallax floating glass mockup (animated bar chart, latency/uptime metric cards), a 3-column spotlight-card feature grid where each card has a moving shimmer border (::after 3-color emerald gradient at 200% animating 4s) and a cursor-tracking radial spotlight (::before 600px circle following --mx/--my), an IntersectionObserver count-up benchmark table with pulsing check icons and alternating muted/emerald columns, an animated horizontal gradient-text CTA, and morphing blurred emerald background glows (8s border-radius morph) — all staggered reveal-up on cubic-bezier(0.16,1,0.3,1); fonts vendored locally, fully offline.
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Emerald glass system
Landing Page
"Obsidian" glassmorphism design-system showcase — a monochrome black/zinc page with vibrant emerald (#34D399) highlights, vendored Inter, a floating blur(20px) glass pill nav, a 92vh dark hero with a 22vw CREATE backdrop word and a vertical stack of glass stat cards, a light feature grid with a dark System Analysis card animating progress bars, a #18181B workflow block with numbered glass steps and a 3D-rotated code mockup with a bouncing Deployed tag, a 3-tier bento pricing grid, and a black editorial footer; grain overlays on every dark surface, reveal-on-scroll motion, fully offline.
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Red sun editorial template
Landing Page
"Red Sun" Coral & Ink editorial AI-code-generation template built from a detailed design spec — a high-contrast Coral (#EF4623) / Ink (#2D3B42) / Soft Peach (#FDF1EE) palette on vendored Instrument Serif + Manrope, a glass-on-scroll fixed nav with a 3°→12° rotating logo mark, a centered serif hero (italic coral second line) with ambient 110px coral blur blobs, a two-column value-prop bento with a dark floating "UI Simulator" mockup window (traffic dots, shimmering skeletons, glass "Code generated" status bar and looping mono code tags), a 48px-radius three-column features bento (large watermark-icon card, dark accent card, hover-flip standard cards), a 64px-rounded dot-grid coral CTA, and a five-column ink footer; every entry + hover uses cubic-bezier(0.16,1,0.3,1) with a 2° fade-up rotation, fully offline.
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Synapse design system
Landing Page
"Synapse" futuristic vantablack (#030303) design-system landing built same-to-same from a spec — violet (#8B5CF6) + cyan (#06B6D4) neon accents, vendored Instrument Serif + Inter, three floating blurred ambient orbs, a 672px glass nav pill, a massive centered serif hero with a shimmering gradient last word and staggered load entrances, a Shiny Border Button with a 4s spinning conic-gradient border, a 40s infinite metrics ticker, a 6-card reveal-on-scroll feature grid with violet/cyan hover glows, a syntax-highlighted synapse.config.ts IDE block with a copy button, and an emerald "All Systems Operational" pulsing-dot footer; cubic-bezier(0.23,1,0.32,1) motion throughout, fully offline.
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Circuit ledger h15
Landing Page
Dark "quiet circuitry" developer portfolio with a live circuit-board canvas, champagne accents, bento stack and typewriter terminal.
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Cobalt bento folio h43
Landing Page
"Daylight Workbench" light-glass bento developer portfolio — cool pale-gray canvas with a colossal royal-cobalt PORTFOLIO hero tile, frosted-glass panels, pointer-parallax + specular hero, typewriter rotator, animated skill ring, count-up stats, and a validated contact form.
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Nocturne bento h28
Landing Page
"Midnight Atelier" dark designer portfolio — animated perspective-grid floor, acid-lime accent, Fraunces serif + Inter Tight, bento-grid glass hero, pointer parallax, scroll reveals, and a validated contact form.
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Gradient bars background
Background
Shadcn/ui integration of the verbatim `GradientBars` component — an equalizer-shaped wall of pulsing vertical CSS `linear-gradient` bars (U-shaped height curve, staggered `scaleY` `@keyframes`) — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero with a render-FPS/bars/assets/uptime telemetry strip and stack ticker, a control deck of faders wired to the real props (numBars/animationDuration + gradientFrom colour picker with named presets + backgroundColor) with a live-usage snippet, a shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero image assets (pure CSS keyframes), fonts vendored locally, fully offline.
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Gradient dots background
Background
Shadcn/ui integration of the verbatim `GradientDots` component — a hue-cycling hexagonal CSS `radial-gradient` dot field looped with framer-motion — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero (the verbatim demo) with a render-FPS/uptime telemetry strip, a control deck of faders wired straight to the real props (dotSize/spacing/duration/colorCycleDuration + a background colour control) with named presets and a live-usage snippet, a four-step shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero component assets (pure CSS), fonts vendored locally, fully offline.
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Lumen aurora vcard h62
Card
"Lumen Aurora" personal digital visiting card for a fictional creative technologist — one frosted-glass card floating over a slow living aurora of drifting violet/teal/rose blobs with film-grain and vignette, stacking a meta bar with a live local clock, an avatar-ring hero with a pulsing emerald "available" status, a short first-person bio with mono tag chips, a three-up email/call/WhatsApp action grid, a five-up social row, and an amber "Save contact" button that generates a vCard 3.0 `.vcf` blob client-side plus a "Copy link" toast; cinematic near-black palette, Fraunces display serif over Geist + Geist Mono, pointer parallax with specular sheen, staggered reveal, real mailto/tel/wa.me links, all fonts and portrait vendored locally, fully offline.
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Abstract glassy shader
Shader
GLASSWORKS — a drop-in WebGL2 metaball field (two SDF circles fused with a smooth union, an exponential glow and a cosine spectrum) integrated into shadcn `components/ui` and framed as a glass component lab: a live telemetry HUD reading the shader's own blob centres/FPS/clock, a control deck of faders that promote the baked-in constants to live uniforms, copyable source tabs, and a props/uniforms API; fully procedural with a CSS metaball fallback.
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Aether flow shader
Shader
Faithful shadcn integration of the **Aether Flow** component — a procedural fractal-noise (fBm) gas rendered on a single full-screen Three.js quad — framed as an *atmosphere synthesizer* console: a left instrument rail of five faders (Hue/Speed/Intensity/Complexity/Warp) wired straight to the shader's `u_*` uniforms, a named patch bank (Nebula/Ember/Abyss/Drift/Solar/Bloom), pointer-driven warp, and a live telemetry strip reading the field's per-frame state back out; fonts vendored locally.
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Animated shader background
Shader
"AnoAI" product hero set over a full-viewport three.js aurora fragment shader, integrated as a shadcn `components/ui` piece, with a graceful CSS-aurora fallback when WebGL is unavailable, vendored Geist font + generated avatar art, and a headless screenshot-based shader verification.
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Aurora borealis shader
Shader
"Aurora Watch" field-station console wrapping the brief's verbatim Three.js aurora-borealis shader (an FBM-noise green→violet curtain with a cursor-tracking flare) as a shadcn `@/components/ui` drop-in — a probe reticle tracks the flare as geomagnetic lat/long, and the signature Kp-index gauge (0–9) is driven by the aurora's brightness sampled straight off the GPU, with a CSS-aurora WebGL fallback and fonts vendored locally.
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Blue meshy shader lab
Shader
Faithful shadcn integration of the verbatim WebGL2 "blue meshy" background — a procedural domain-warped fractal-noise (fBm) sea on a single full-screen quad, transparent-compositing through a 20-step blue palette — dropped into `@/components/ui` and framed as a component lab: the live shader as a full-bleed `min-h-screen` hero carrying the shipped "Turning Ideas Into Impact" lockup, then a setup guide, anatomy, a props + shader-constant reference, and a usage gallery; the only deltas to the verbatim file are a valid `join(", ")` and a `cancelAnimationFrame` cleanup for StrictMode safety, fonts vendored locally.
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Blueprint ascii grid shader
Shader
"GRIDLINE" shadcn-style integration of the brief's verbatim WebGL2 `asd.tsx` — a deep-navy four-point mesh-gradient blueprint grid with ASCII glyphs stamped on the major intersections, drift, vignette, value-noise grain and Bayer dithering — dropped into `@/components/ui` and framed as a live instrument: a telemetry HUD (iTime/FPS/iResolution/iMouse), a control deck promoting the shader's baked constants to live uniforms, a per-pixel anatomy walkthrough, and a full shadcn/Tailwind/TS integration story; fonts vendored locally.
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Celestial ink shader
Shader
Verbatim Three.js "Celestial Ink" fragment shader (a rotating six-octave fBm ink field, plum→magenta→gold, that ripples around the cursor) dropped into shadcn `@/components/ui` and framed as an inkstone scrying instrument — a cursor-following astrolabe reticle sights the ripple, a telemetry column reads the shader's own per-frame state (ink time, rotation, ripple coords, fps), and freeze / drift / ripple controls drive the pass; Cormorant Garamond / Inter / JetBrains Mono vendored locally.
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Crystal voronoi shader
Shader
Shadcn-style integration of the prompt's `crystal-shader` (`InteractiveShader`) — a raw-WebGL two-pass warped Voronoi lattice with a cursor repel field, ported to TypeScript and framed as the "Cryolite Lab" crystallography specimen station: a caliper-framed full-viewport shader with a counter-rotating goniometer reticle, live GPU telemetry (FPS, centre-pixel luminance + spectral cast read via `gl.readPixels`), and four calibration faders wiring the brief's `cellDensity`/`animationSpeed`/`warpFactor`/`mouseInfluence` props to live uniforms; zero runtime libs (raw WebGL, no three.js), fonts vendored locally.
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Fluid swirl shader
Shader
Shadcn/Tailwind/TypeScript integration of the prompt's verbatim `FluidSwirl` raw-WebGL component (three pigments folded into an endless paint vortex on a single full-screen quad) dropped into `@/components/ui`, framed as the "FLUX" pigment-mixing console — the shader's hard-coded uniforms become an additive, backward-compatible props API driving three live colour pickers, contrast/spin/flow/pixel-filter faders, a polar-warp toggle, six paint presets and a randomiser, with pointer/touch steering the spin and a signature pigment-trace oscilloscope reading the field's average luma straight off the framebuffer; fonts vendored locally.
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Grain gradient corners lab
Shader
"GRAINFIELD" — the prompt's verbatim `GradientBackground` (a `@paper-design/shaders-react` `GrainGradient` painting the **corners** shape: two rounded rectangles in warm orange→amber→pink grain on black) dropped into `components/ui`, then wrapped in a parametric `GrainGradientStage` twin so an instrument console can drive the whole uniform surface live — a shape selector across all seven `u_shape` modes (wave·dots·truchet·corners·ripple·blob·sphere), five named palettes, a uniforms deck of faders (softness·intensity·grain·scale·rotation·speed), a Freeze control, a four-tab copyable integration story (component/usage/parametric/setup) and a telemetry strip reading real FPS/clock/frames off a rAF loop; the preserved "Backgrounds are awesome :)" hero floats over it. Fonts vendored locally, CLI-verified headless with a WebGL render check.
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Grainy gradient ripple card
Card
Shadcn integration of the brief's verbatim `gradient-shader-card` — a grainy 7-stop gradient (domain-warped value noise + 3D simplex grain + overlay film grain) rendered on a single React-Three-Fiber quad that ripples where you tap it — dropped into `@/components/ui` and framed as the "Chroma Foundry" pigment-lab console: a rail with the exact 7 hex stops the shader mixes, five faders promoting the baked `noise*`/`waveNoise*` constants to live uniforms, named patches (Foundry/Silk/Marble/Static/Tide), click-to-ripple with tactile DOM markers, and a telemetry strip reading the shader's own clock + live ripple count off the GPU loop; fonts vendored locally, headless WebGL + interaction verification (9/9).
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Hive noise shader
Shader
"HIVE" — a faithful shadcn integration of the prompt's verbatim `hive.tsx` component, a single full-screen **WebGL2** fragment shader that raymarches a 20-step noise field and tints it with a flowing amber → magenta cosine spectrum; dropped **unedited** into `@/components/ui` (zero props, zero deps, zero assets) and mounted as a fixed full-viewport backdrop under a frosted shader lab: a hero, a spec HUD reading the shader's real shape (its `u_res`/`u_time` uniforms, raymarch steps, DPR clamp) instead of faked telemetry, an integration ticker, and a below-the-fold integration story (default paths, why `components/ui`, from-scratch setup, copyable source, a render-pipeline walkthrough, and a props/state/assets Q&A); CLI-verified with a headless screenshot light-check.
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Liquid crystal shader
Shader
Shadcn-style integration of the verbatim raw-WebGL `liquid-crystal` component (simplex-noise interference bands on a single mouse-warped full-screen quad) dropped into `@/components/ui`, framed as a polarized-light optics bench — the prompt's top-left ControlsPanel drives the hue/speed/noise/warp/zoom/brightness uniforms, a crossed-polarizer reticle tracks the mouse-warp centre, an instrument rail reads live FPS/render clock/birefringence off the shader's own per-frame state, and an integration docket documents the drop-in; fonts vendored locally.
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Living nebula shader
Shader
Shadcn-style integration of the brief's `LivingNebulaShader` — a two-layer fbm gas cloud (magenta plasma + ion-blue) that lenses around the cursor, rendered full-viewport with Three.js and framed as a deep-sky observatory sky-feed console: corner brackets, a scope scanline, a cursor lens reticle, and a live telemetry rail reading the shader's own per-frame state (feed clock, render FPS, and warp coordinates computed with the exact GLSL normalization); fonts vendored locally.
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