Imported library
3427 items in the library.
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Kind (overlay, 3d-scene, app-screen)
Mood
Industry
Style
Licence
Source repo
Effects folder
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Animated hud targeting ui
App Screen
Shadcn/ui integration of the verbatim `TargetingUI` + `HudFrame` primitives — an animated SVG targeting reticle inside a chamfered, notched clip-path frame — driven as a live avionics fire-control display: a `SCANNING → ACQUIRING → TRACKING → LOCKED` acquisition state machine re-tints and re-draws the reticle per phase over vendored recon stills, with a scrolling bearing tape, a pitch/roll horizon ladder, four bracketed corner readouts of easing tabular-num telemetry, a sensor sweep, and L-brackets that snap shut on lock with an amber flash; cold cyan/white instrument palette with one reserved amber lock accent, fonts + images vendored locally, fully offline.
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Terminal cli control deck
App Screen
"ACME Control Deck" infrastructure panel built in a phosphor-green Terminal CLI design system — centralized tokens, composable windows/panes, ASCII art logo, typewriter headline, raw-data ASCII progress meters, a live syslog feed, an interactive zsh console, a box-less access form, and a subtle CRT scanline overlay.
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Generative mountain scene
3D Scene
Shadcn/Tailwind/TypeScript integration of the brief's `GenerativeMountainScene` — a solid 128² Three.js plane raised into a mountain massif by two octaves of 3D simplex noise in a custom GLSL vertex shader and lit by a fresnel+diffuse fragment shader off a cursor-driven point light — framed as the "ORONOMY" terrain-survey station with a viewfinder stage (corner brackets, scanlines, sweep), freeze-drift + ridge-tint controls, and a live telemetry HUD reading real FPS / survey clock / `time` drift / point-light X·Y·Z straight off the render loop; fonts vendored locally.
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Sidi bou said 3d walk
3D Scene
Navigable, fully procedural 3D walk through Sidi Bou Said, Tunisia in a single HTML file.
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Exploded view in three.js from markup (parts list as no-JS fallback, or a GLB)
3D Scene
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Section: exploded-3d - a made thing taken apart in three.js: parts as shapes and materials, or a GLB; the list is the fallback
3D Scene
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3D Model Orbit - Phong-shaded WebGL geometry
3D Scene
Vertex buffers, MVP matrix, and lighting in raw WebGL.
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Onboarding wizard
App Screen
@reactzero/flow sequence example (WAAPI).
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Next.js realtime 3D foundation starter - experience shell + scene with quality tiers
3D Scene
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Exploded parcel: scroll-driven Three.js real-terrain block whose lot lifts out and fans into labelled layers
3D Scene
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AI System Configuration Console
App Screen
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Calendar UI: Warm Editorial Week Planner
App Screen
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Card Grid Browse
App Screen
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Claymorphism Mobile App: Pastel Habit Tracker Home
App Screen
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Editorial Music Player (Now Playing)
App Screen
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Fintech Wallet
App Screen
Mobile Home Screen.
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Gesture First Navigation System
App Screen
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Glassmorphism Dashboard: Frosted Sunrise Analytics UI
App Screen
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Sectioned Index Page
App Screen
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Skeuomorphism Music Player: Tactile Leather and Brass Now Playing UI
App Screen
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Tablekit
App Screen
The data table your team actually wants to live in.
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Volt
App Screen
Electric-Lime Fitness Dashboard.
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Warm Terracotta AI Chat Interface
App Screen
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Workspace Settings · Formcraft (two-column, cobalt)
App Screen
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Particle globe
3D Scene
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Day/night globe
3D Scene
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Satellite orbits globe
3D Scene
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Arc launch globe
3D Scene
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Cable network globe
3D Scene
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GPGPU flock
3D Scene
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Ocean waves
3D Scene
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Procedural terrain
3D Scene
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Lens flare scene
3D Scene
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Metaball blobs
3D Scene
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Noise blob sphere
3D Scene
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VFX flames
3D Scene
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Volumetric cloud
3D Scene
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CSS 3D element table
3D Scene
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Procedural city
3D Scene
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Caustics light
3D Scene
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Reflective noise blob
3D Scene
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Grained film grain
Overlay
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SubscriptionGrid
Overlay
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SubscriptionNoise grain
Overlay
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