Imported library
3427 items in the library.
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Kind
Mood
Industry (general, health, professional-services)
Style
Source repo
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Particle hero
Hero Section
Night-sky particle-canvas hero with a clickable gold-mode invert toggle, rotating spotlights, and a radial-reveal headline.
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Shape landing hero
Hero Section
Shadcn integration of Kokonut UI's HeroGeometric — animated geometric shapes, gradient headline and a live props playground on a near-black canvas.
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Verdant advisory h10
Hero Section
Quiet-luxury advisory hero — oversized forest-green card, Hedvig serif headline, floating glass stat chip, infinite trust marquee, count-up stats and approach cards on a white canvas.
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Woven light hero
Hero Section
Interactive hero with 50k cursor-reactive Three.js particles woven into a torus-knot tapestry, integrated as a shadcn-style component.
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Almond hours h65
Landing Page
"Warm Clinical Editorial" dignified-care senior-living landing for "Almond Hours" — near-white paper with almond-ink neutrals and a butter-cream tint, a floating rounded mega-menu nav with flip hovers, an infinite photo marquee, a dual-headline hero with text-wipe reveal, a horizontal width-morphing programs accordion with layered image stacks, a healthcare bento grid, a single-open FAQ, a wipe-fill CTA banner, and a cursor-reveal giant wordmark.
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Auric clinic glow h37
Landing Page
"Auric" precision dermaceutical-clinic landing (Clinical Warmth aesthetic) — clay-terracotta on ivory-cream with Archivo, a floating pill nav, full-bleed glowing-skin hero with staggered word reveal, an overlapping three-column action grid, a clay marquee, signature-treatment cards, a count-up science split, a quiet testimonial, and a deep-clay CTA band.
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Axis quotient h30
Landing Page
"Quant Brutalist Editorial" landing page for fictional quant-strategy firm Axis Quotient — ink-on-ivory with electric cobalt, animated point-grid hero canvas, colossal QUOTIENT wordmark, ticker marquee, capabilities accordion, count-up metrics, and toggleable engagement pricing.
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Cartwright relocation h47
Landing Page
"Warm Artisan Logistics" white-glove relocation landing for "Cartwright & Co" — terracotta-on-cream editorial palette with a Fraunces italic serif accent, dual opposite-scrolling hero image tickers, a mega-menu glass navbar, partner marquee, soft service cards, a dark count-up stats band, a staggered three-step process timeline, an auto-cycling stacked testimonial deck, and a split contact panel with a working quote form.
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Cerulean precision collective h67
Landing Page
"Clinical Serenity" precision-medicine landing for "Cerulean Collective" — cool medical-blue (#0F4490) + soft-teal (#4AA9C5) on near-white with vendored Instrument Sans + Inter Tight, an ellipse-clipped full-bleed hero with floating glass trust chips, a three-column methodology grid with slide-in columns and a rotated-plate portrait, a 12-col specialties bento with hover image-zoom, a float-looping metrics band, and a black-bordered marquee-headed "Request Invitation" intake form over animated pulsing grid lines; per-character heading reveals, IntersectionObserver scroll reveals, prefers-reduced-motion aware, fully offline.
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Citron atlas h79
Landing Page
"Phosphor Olive" enterprise growth-advisory landing for "Meridian & Voss" — a near-black boardroom aesthetic lit by one pale citron-lime accent (#F3FFC9) on warm charcoal-olive, with a pill nav + mega-menu, a 700px photo hero over a seamless capability marquee, an infinite client-logo strip with edge fades, snap-scrolling industry + case-study sliders, a cross-fading services accordion, count-up statistics, and a staggered methodology stage with a decorative curve; IntersectionObserver scroll reveals, prefers-reduced-motion aware, vendored Inter + imagery, fully offline.
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Claywell solene h5
Landing Page
Warm-clay editorial landing page for "Solène", a terracotta-and-cream longevity & precision-movement clinic, with an asymmetric split hero, word-by-word heading reveals, zig-zag scroll sections, an infinite marquee, and a dark science band.
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Cobalt repairworks h78
Landing Page
"Workbench Editorial" electronics-repair landing for "RepairWorks" — warm paper-cream canvas with one confident cobalt accent, tight Host Grotesk display + IBM Plex Mono labels, square-glyph logo marks, a left-aligned hero with a "what we fix" device-card grid, a hover-pausing brand marquee, a 2-up services grid with mono spec ticks and prices, a 3×2 benefits grid, a tinted identity split, a 4-up image/quote testimonial grid, a 2-up FAQ, and a panelled final CTA; IntersectionObserver staggered scroll reveals, scroll-aware header, prefers-reduced-motion aware, fully offline.
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Fernhollow pet wellness h68
Landing Page
"Forest Apothecary" pet-wellness landing for "Fernhollow" — bone-cream canvas, fern-green ink, and a warm clay accent with Fraunces display type; centered hero with an auto-scrolling photo marquee, count-up stat band, ken-burns showreel panel, split service cards, dark process ritual with grayscale-to-color photos, botanical product grid, single-open FAQ accordion, and an ink-green newsletter CTA with a success state.
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Freightleaf clean haul h80
Landing Page
"Clean Haul" sustainable-freight landing for "FreightLeaf" — warm paper-gray canvas with charcoal night-highway panels and an electric lime accent; floating pill nav, cinematic ken-burns hero with a floating dashed-divider stat card, staggered mission tiles, sector card grid, dark AI-tech section with count-up metrics, infinite testimonial marquee, and a full-bleed final CTA.
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Graft modular h93
Landing Page
"Matcha Industrial" landing for fictional off-site fabrication firm "Graft Modular" — paper-white Swiss-industrial canvas with sharp zero-radius corners, 1px slate hairlines, and a single matcha-latte green accent; Syne + Inter Tight, a ken-burns hero with a slide-up info card and clip-path highlighter headline plus a capability marquee, a 9-tile numbered sub-systems grid, alternating zig-zag spec rows on rotating backing blocks, a count-up stats band, an 01–04 process row with ghost numbers, and a matcha CTA with a working inquiry form.
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Harbour hearth h64
Landing Page
"Warm Sanctuary" compassionate senior-living landing page for fictional boutique care community "Harbour & Hearth" — sun-warmed oat-cream canvas with a single burnt-terracotta accent and cocoa-ink dark sections, Inter Tight, a floating glass pill navbar, a full-viewport scrim hero with a glass feature card, an overlapping about card with fanned polaroid thumbnails, alternating care/service rows, a count-up stats band, an infinite values marquee, a snap testimonial slider, a team grid, and a right-sliding mobile overlay.
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Helix strata h76
Landing Page
"Deep-Teal Architectural" landing page for fictional business-infrastructure consultancy "Helix Strata" — nocturnal teal canvas alternating with bone-cream monograph sections, a single periwinkle-lavender accent, vendored Inter, a top-aligned hero with a rounded photo and two floating data widgets, a 4-up stat row, a hover-driven service switcher that cross-fades image + copy, a prev/next testimonial carousel, a 3-up insights grid, and a giant fade-in wordmark CTA; IntersectionObserver scroll reveals, fully offline.
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Ink vermilion personal brand h23
Landing Page
"Ink & Vermilion" editorial personal-brand landing page for fictional marketing consultant "Marlowe Vane" — warm paper canvas, single vermillion accent, Playfair italic emphasis with hand-drawn SVG scribbles/stars/arrows, a rotated red marquee strip, scroll-reveal sections, a dark gallery band, grayscale-to-color imagery, and fake-submit contact + newsletter forms.
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Lumina maternite h2
Landing Page
"Lumina Maternité" — a calm, editorial maternity & women's-health sanctuary landing page on a bone/moss/blush palette with Fraunces + Geist, drifting hero blobs, an auto-scrolling image marquee, sticky-stacking journey cards, an interactive packages selector, FAQ accordion, and a booking form.
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Meridian grid systems h81
Landing Page
"Warm Brutalist Grid" intelligent-automation consultancy landing for "Meridian®" — paper-cream canvas organised by hairline rules and flat color blocks (electric green + cobalt blue + ink), Space Grotesk + Inter, a split photo/headline hero with a frosted live-status panel, a ghosted logo marquee, a hairline about grid, count-up stats, a springy staggered 01–04 process row with blend-tinted photos, a working monthly/annual pricing toggle, and a hard-shadow contact form.
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Meridian precision clinic h35
Landing Page
"Architectural Clinical Editorial" landing page for bespoke precision-medicine clinic "Meridian" — meridian-navy and warm-bone with whisper-quiet brass, Fraunces serif display + Inter, split full-viewport hero with a sliding navy panel, infinite credential marquee, hairline-divided discipline grid that inverts on hover, numbered method, and an underline-only contact form.
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Sentinel meridian h77
Landing Page
"Cold War Dossier" sovereign-intelligence advisory landing for Sentinel Meridian — near-black ink with a steel-cyan accent and a single warning-amber signal color, a blueprint grid and grain overlay, a Forum serif display, a live classified dossier strip (ticking UTC clock + blinking LIVE dot), a Ken-Burns grayscale hero with mask-reveal headline and a scrolling mono intelligence-feed ticker, a numbered mandate column with a frosted pull-quote, hairline-split capability cards, a connected three-step method, count-up stats, and an encrypted final CTA.
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Solace wellness grid h13
Landing Page
"Quiet luxury wellness" editorial landing page for the holistic studio Solace — an asymmetric bento color-block grid (oat/dusty-rose/lilac/sage panels) with oversized light Manrope display type, a desaturated→color image strip, looping keyword marquee, practices bento, sage stats band, guide portraits, and a reserve form; self-hosted fonts, scroll-reveal, slide-in mobile menu.
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Vantix precision medicine h34
Landing Page
"Clinical Obsidian" precision-medicine institute landing page (Vantix) — deep obsidian-navy canvas with electric cyan-blue accents, Bricolage Grotesque display type and JetBrains Mono telemetry labels, an asymmetric split hero with count-up metrics, grayscale-to-color clinical photography, a pulsing rapid-response strip, capabilities/platform/specialists sections, and a consultation form.
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Verdant spine clinic h66
Landing Page
"Clinical Calm" precision-chiropractic & movement-science clinic landing page (Verdant Spine) on a warm grey-green paper canvas with a single sage + deep-forest palette, Schibsted Grotesk + Inter, a split editorial hero with a frosted-glass appointment card floating over the clinic image, gradient stat cards, a deep-forest services panel with an infinite giant-type marquee and zoom-on-hover service cards, a sticky numbered "how it works" track, a glass-quote testimonial carousel, a 3-up journal grid, and scroll-reveal motion.
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Verdigris trail h50
Landing Page
"Architectural Trail" landing page for fictional architecture studio "Verdigris Archi." — fennel-pastel canvas with a single luminous mint accent, Playfair Display serif + Inter Tight, a fixed vertical hairline "trail" with a travelling mint comet, a circular Begin-Trail hero CTA, a pillar marquee, grayscale-to-color brutalist concrete photography, numbered principle columns, a staggered project gallery, an ink count-up stats band, and a pill CTA.
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Voltaic grid advisory h75
Landing Page
"Putty & Voltage" strategic-advisory landing on a warm putty-grey canvas built from large rounded tiles, Host Grotesk + Inter, one electric-lime accent over soft pastel cards, a golden-hour photo hero with social-proof avatars, a 3-up stat grid, a sticky stacking services deck in lavender/yellow/pink/mint, a lavender testimonial panel, an expanding case-study list, an infinite masked insights ticker, a lime CTA, scroll-reveal motion and a mobile dropdown nav.
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Vertical clip text slide
Text Effect
A single-screen motion study of a vertical text-clip, letter-by-letter slide-down — each glyph of a giant Space Grotesk headline ("MOTION / IN EVERY / LETTER.") is wrapped in an overflow-hidden vertical clip column and pours down from above (translateY(-110%)→0) with an opacity + blur(6px)→0 settle, staggered 70ms per letter continuously across all lines on a cubic-bezier(.22,1,.36,1) expo-out, then auto-loops with a 2.2s hold and a Replay button; near-black #0b0b0c canvas with off-white #f4f2ec type, JetBrains Mono chrome, a warm #e8552d accent, a 4% fractal-noise grain overlay, and a reduced-motion fallback; fonts vendored, fully offline.
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Meridian drafthouse h54
Landing Page
"Drafting-Table Brutalism" architect & spatial-designer portfolio — warm ecru paper, blueprint grid, hairline frames, highlighter-yellow accent, masked type-rise hero with an outlined italic word, sliding image reveals, count-up stats, and a numbered approach table.
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Animated dots rain
Background
Shadcn/ui integration of the verbatim `AnimatedDots` component — a raw-`<canvas>` dot rain where columns of dots fall and each dot bleeds a single R/G/B channel from black to full as it accelerates down, then recycles with a new colour and speed — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero (the verbatim demo) with a render-FPS/uptime telemetry strip, a control deck of faders wired to every real prop (dotsNum/dotRadius/dotSpacing/speedRange/opacity + blend-mode and background-colour controls) with named presets and a live-usage snippet, a shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero runtime deps, zero component assets, fonts vendored locally, fully offline.
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Animated hud targeting ui
App Screen
Shadcn/ui integration of the verbatim `TargetingUI` + `HudFrame` primitives — an animated SVG targeting reticle inside a chamfered, notched clip-path frame — driven as a live avionics fire-control display: a `SCANNING → ACQUIRING → TRACKING → LOCKED` acquisition state machine re-tints and re-draws the reticle per phase over vendored recon stills, with a scrolling bearing tape, a pitch/roll horizon ladder, four bracketed corner readouts of easing tabular-num telemetry, a sensor sweep, and L-brackets that snap shut on lock with an amber flash; cold cyan/white instrument palette with one reserved amber lock accent, fonts + images vendored locally, fully offline.
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Background paths hero
Hero Section
Integration of the "Background Paths" shadcn/ui hero — 72 flowing animated SVG paths behind a per-letter spring headline and a glassy CTA, wrapped in a dark/light theme toggle and a preset-headline switcher.
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Gradient bars background
Background
Shadcn/ui integration of the verbatim `GradientBars` component — an equalizer-shaped wall of pulsing vertical CSS `linear-gradient` bars (U-shaped height curve, staggered `scaleY` `@keyframes`) — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero with a render-FPS/bars/assets/uptime telemetry strip and stack ticker, a control deck of faders wired to the real props (numBars/animationDuration + gradientFrom colour picker with named presets + backgroundColor) with a live-usage snippet, a shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero image assets (pure CSS keyframes), fonts vendored locally, fully offline.
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Gradient dots background
Background
Shadcn/ui integration of the verbatim `GradientDots` component — a hue-cycling hexagonal CSS `radial-gradient` dot field looped with framer-motion — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero (the verbatim demo) with a render-FPS/uptime telemetry strip, a control deck of faders wired straight to the real props (dotSize/spacing/duration/colorCycleDuration + a background colour control) with named presets and a live-usage snippet, a four-step shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero component assets (pure CSS), fonts vendored locally, fully offline.
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Abstract glassy shader
Shader
GLASSWORKS — a drop-in WebGL2 metaball field (two SDF circles fused with a smooth union, an exponential glow and a cosine spectrum) integrated into shadcn `components/ui` and framed as a glass component lab: a live telemetry HUD reading the shader's own blob centres/FPS/clock, a control deck of faders that promote the baked-in constants to live uniforms, copyable source tabs, and a props/uniforms API; fully procedural with a CSS metaball fallback.
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Aether flow shader
Shader
Faithful shadcn integration of the **Aether Flow** component — a procedural fractal-noise (fBm) gas rendered on a single full-screen Three.js quad — framed as an *atmosphere synthesizer* console: a left instrument rail of five faders (Hue/Speed/Intensity/Complexity/Warp) wired straight to the shader's `u_*` uniforms, a named patch bank (Nebula/Ember/Abyss/Drift/Solar/Bloom), pointer-driven warp, and a live telemetry strip reading the field's per-frame state back out; fonts vendored locally.
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Animated shader hero
Hero Section
"Emberfield" showcase for a reusable WebGL2 animated shader hero (drifting fractal ember field by @atzedent) — a single drop-in `@/components/ui` component with a live uniforms HUD, pointer-reactive canvas, and a shadcn/Tailwind/TypeScript integration story; fonts vendored locally.
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Anomalous matter hero
Hero Section
Shadcn/Tailwind/TypeScript integration of the `AnomalousMatterHero` — a simplex-noise-displaced Three.js icosahedron wireframe with a fresnel rim glow and a cursor-tracked point light, framed as a "containment lab" specimen: faders wired straight into the displacement/glow/speed uniforms, a live "anomaly energy" telemetry panel that reads center-pixel luminance off the GPU, plus a reticle scope and corner brackets; fonts vendored locally.
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Atc tunnel shader
Shader
Shadcn-style integration of the prompt's `ShaderDemo_ATC` "ATC one-liner" — a single WebGL2 fullscreen fragment shader ray-marching a cosine-folded chromatic warp tunnel — dropped into `@/components/ui` and framed as an "Aperture Transit Corridor" instrument: a vertical depth gauge whose reticle rides the shader's own marching clock, a chromatic-split wordmark, a hold/resume control wired to the shader's `paused` prop, and a telemetry rail reading real per-frame depth + FPS off the GPU loop; fonts vendored locally.
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Aura core shader
Shader
Shadcn-style integration of the brief's verbatim `AuraCore` WebGL2 energy-core shader (inlined-OGL renderer, HSV core with ten rotating rays, fbm-distorted surface, cursor-reactive particle field) dropped into `@/components/ui`, framed as a plasma-containment console — the component's four sliders become reactor field controls, four named profiles snap the shader to regimes, and a telemetry deck reads containment integrity / excitation straight off the GPU clock with a freeze control; fonts vendored locally.
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Aurora borealis shader
Shader
"Aurora Watch" field-station console wrapping the brief's verbatim Three.js aurora-borealis shader (an FBM-noise green→violet curtain with a cursor-tracking flare) as a shadcn `@/components/ui` drop-in — a probe reticle tracks the flare as geomagnetic lat/long, and the signature Kp-index gauge (0–9) is driven by the aurora's brightness sampled straight off the GPU, with a CSS-aurora WebGL fallback and fonts vendored locally.
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Blue meshy shader lab
Shader
Faithful shadcn integration of the verbatim WebGL2 "blue meshy" background — a procedural domain-warped fractal-noise (fBm) sea on a single full-screen quad, transparent-compositing through a 20-step blue palette — dropped into `@/components/ui` and framed as a component lab: the live shader as a full-bleed `min-h-screen` hero carrying the shipped "Turning Ideas Into Impact" lockup, then a setup guide, anatomy, a props + shader-constant reference, and a usage gallery; the only deltas to the verbatim file are a valid `join(", ")` and a `cancelAnimationFrame` cleanup for StrictMode safety, fonts vendored locally.
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Blueprint ascii grid shader
Shader
"GRIDLINE" shadcn-style integration of the brief's verbatim WebGL2 `asd.tsx` — a deep-navy four-point mesh-gradient blueprint grid with ASCII glyphs stamped on the major intersections, drift, vignette, value-noise grain and Bayer dithering — dropped into `@/components/ui` and framed as a live instrument: a telemetry HUD (iTime/FPS/iResolution/iMouse), a control deck promoting the shader's baked constants to live uniforms, a per-pixel anatomy walkthrough, and a full shadcn/Tailwind/TS integration story; fonts vendored locally.
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Cathedral raymarch shader
Shader
"VAULTWORK · Cathedral of Light" — the prompt's verbatim WebGL2 volumetric ray-march (a 50-step fragment shader that folds a vaulted nave of leaded, sine-rainbow light) dropped unchanged into shadcn `@/components/ui` and framed by a thin `CathedralStage` wrapper that keeps the exact `mainImage` body while promoting its hidden knobs (pixelRatio / timeScale / paused / exposure) to props and reading center-pixel luminance off the GPU; the chrome is a cathedral-light analysis bench with gothic tracery, named light regimes, a brass control deck, a pointer-tracking rose-window reticle, and a GPU-sampled telemetry strip (nave clock, FPS, dominant stained-glass channel); fonts vendored locally, zero image assets.
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Celestial bloom shader
Shader
Procedural GLSL "Celestial Bloom" fragment shader — a five-petalled nebula with a glowing star core and twinkling field, rendered full-viewport with Three.js and framed as an observatory specimen plate with reticle corners, a Fraunces hero lockup, and a live telemetry HUD (mission clock, render FPS, petals) driven by the shader's own per-frame state; fonts vendored locally.
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Celestial ink shader
Shader
Verbatim Three.js "Celestial Ink" fragment shader (a rotating six-octave fBm ink field, plum→magenta→gold, that ripples around the cursor) dropped into shadcn `@/components/ui` and framed as an inkstone scrying instrument — a cursor-following astrolabe reticle sights the ripple, a telemetry column reads the shader's own per-frame state (ink time, rotation, ripple coords, fps), and freeze / drift / ripple controls drive the pass; Cormorant Garamond / Inter / JetBrains Mono vendored locally.
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Celestial matrix shader
Shader
Shadcn-style integration of the verbatim Three.js "Celestial Matrix" shader (blue-to-green digital rain bent around a cursor-driven gravitational warp) dropped into `@/components/ui`, framed as a deep-space signal console — a cursor reticle tracks the warp center while live readouts report render rate, feed time, and warp coordinates; freeze/recalibrate controls drive the shader clock, fonts vendored locally.
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Celestial matrix terminal
Shader
Shadcn-style integration of the verbatim Three.js "Celestial Matrix" shader (blue-to-green digital rain bent around a cursor-driven gravitational warp) dropped into `@/components/ui`, reframed as "Meridian Station · Orbital Relay 9" — a retro-CRT relay terminal that types a boot/login handshake over the live feed and lands on ACCESS GRANTED; a cursor reticle marks the warp lock and a bottom telemetry strip (feed clock, warp x·y, render rate, carrier state) is sampled straight off the GPU loop; freeze/recalibrate controls drive the shader clock, fonts vendored locally.
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