Imported library
3427 items in the library.
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Kind
Mood
Industry (developer-tools, ecommerce, health, general)
Style
Source repo
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Particle hero
Hero Section
Night-sky particle-canvas hero with a clickable gold-mode invert toggle, rotating spotlights, and a radial-reveal headline.
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Shape landing hero
Hero Section
Shadcn integration of Kokonut UI's HeroGeometric — animated geometric shapes, gradient headline and a live props playground on a near-black canvas.
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Woven light hero
Hero Section
Interactive hero with 50k cursor-reactive Three.js particles woven into a torus-knot tapestry, integrated as a shadcn-style component.
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Almond hours h65
Landing Page
"Warm Clinical Editorial" dignified-care senior-living landing for "Almond Hours" — near-white paper with almond-ink neutrals and a butter-cream tint, a floating rounded mega-menu nav with flip hovers, an infinite photo marquee, a dual-headline hero with text-wipe reveal, a horizontal width-morphing programs accordion with layered image stacks, a healthcare bento grid, a single-open FAQ, a wipe-fill CTA banner, and a cursor-reveal giant wordmark.
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Amberhaus pet atelier h31
Landing Page
"Amberhaus" warm-amber luxury pet-boutique landing — crisp white paper with a single amber-gold accent and butter-cream tints, Bricolage Grotesque display + Playfair italic flourishes, a crossfading triptych hero with parallax center panel, services+boutique bento, a horizontal-scroll founder story, vertical marquee testimonials, a jumping-type footer canvas, paw cursor, and a slide-up booking overlay.
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Atelier noir h7
Landing Page
"Maison Éclisse" — a quiet, editorial haute-couture fashion-house lookbook (Atelier Noir aesthetic) on an ink-on-bone palette with Cormorant Garamond serif display, full-bleed hero, rotating seal badge, alternating diptychs, a staggered product grid, an editorial banner, journal, and slide-in menu/search overlays.
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Auric clinic glow h37
Landing Page
"Auric" precision dermaceutical-clinic landing (Clinical Warmth aesthetic) — clay-terracotta on ivory-cream with Archivo, a floating pill nav, full-bleed glowing-skin hero with staggered word reveal, an overlapping three-column action grid, a clay marquee, signature-treatment cards, a count-up science split, a quiet testimonial, and a deep-clay CTA band.
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Cerulean precision collective h67
Landing Page
"Clinical Serenity" precision-medicine landing for "Cerulean Collective" — cool medical-blue (#0F4490) + soft-teal (#4AA9C5) on near-white with vendored Instrument Sans + Inter Tight, an ellipse-clipped full-bleed hero with floating glass trust chips, a three-column methodology grid with slide-in columns and a rotated-plate portrait, a 12-col specialties bento with hover image-zoom, a float-looping metrics band, and a black-bordered marquee-headed "Request Invitation" intake form over animated pulsing grid lines; per-character heading reveals, IntersectionObserver scroll reveals, prefers-reduced-motion aware, fully offline.
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Claywell solene h5
Landing Page
Warm-clay editorial landing page for "Solène", a terracotta-and-cream longevity & precision-movement clinic, with an asymmetric split hero, word-by-word heading reveals, zig-zag scroll sections, an infinite marquee, and a dark science band.
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Concrete bazaar h87
Landing Page
"Brutalist Retail Editorial" e-commerce landing for "Concrete Bazaar", a D2C Indian fashion label — warm concrete-beige canvas, near-black ink and one loud vermilion-orange accent, vendored Poppins, a sticky blur nav with category dropdown/search/icon-badges, a two-column hero with a floating orange offer block, seamless category + stats marquees, an 8-card bestsellers grid with hover-zoom imagery and working add-to-cart (live cart badge), a dark bank/UPI/first-order offers band, a dot-textured orange festive campaign, a 4-up trust row, a live 6-digit pincode delivery checker, a WhatsApp support CTA + floating FAB, review cards, and a newsletter footer with payment pills; IntersectionObserver scroll reveals, slide-up mobile menu, prefers-reduced-motion aware, fully offline.
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Fernhollow pet wellness h68
Landing Page
"Forest Apothecary" pet-wellness landing for "Fernhollow" — bone-cream canvas, fern-green ink, and a warm clay accent with Fraunces display type; centered hero with an auto-scrolling photo marquee, count-up stat band, ken-burns showreel panel, split service cards, dark process ritual with grayscale-to-color photos, botanical product grid, single-open FAQ accordion, and an ink-green newsletter CTA with a success state.
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Grove kitchen fresh h70
Landing Page
"Forest Deli" fresh dog-food D2C landing for "Grove Kitchen" — warm cream paper with forest-green + terracotta accents and a faint kraft-paper grain, Fraunces display serif (italic emphasis) over DM Sans, a crossfading scrim hero with a popup menu card, a dashed-badge trust strip, a six-recipe catalog with add-to-box buttons, a serif marquee ticker, a 2×2 why-fresh bento with a 200°F stat chip, numbered how-it-works steps, monogram testimonials, an accordion FAQ, and a bouncing "FRESH." footer canvas with an overlapping contact card.
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Harbour hearth h64
Landing Page
"Warm Sanctuary" compassionate senior-living landing page for fictional boutique care community "Harbour & Hearth" — sun-warmed oat-cream canvas with a single burnt-terracotta accent and cocoa-ink dark sections, Inter Tight, a floating glass pill navbar, a full-viewport scrim hero with a glass feature card, an overlapping about card with fanned polaroid thumbnails, alternating care/service rows, a count-up stats band, an infinite values marquee, a snap testimonial slider, a team grid, and a right-sliding mobile overlay.
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Hearthwell homeware h71
Landing Page
"Marmalade Editorial" homeware essentials store landing for fictional D2C brand "Hearthwell" — warm grey paper canvas with a single saturated marmalade-orange accent, Fraunces display serif (italic emphasis) over Inter, a floating glass pill navbar, a centered hero with a 3-slide cross-fade image frame plus an overlaid "featured item" card and clickable slide dots, a pausable value-prop marquee, tall category cards with zoom-on-hover, an 8-item bestseller grid with badges, a 3-slide auto-rotating editorial split, a starred testimonial band, an ink newsletter card with inline validation + success state, and a multi-column footer; IntersectionObserver scroll reveals, reduced-motion aware, fully offline.
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Lumina maternite h2
Landing Page
"Lumina Maternité" — a calm, editorial maternity & women's-health sanctuary landing page on a bone/moss/blush palette with Fraunces + Geist, drifting hero blobs, an auto-scrolling image marquee, sticky-stacking journey cards, an interactive packages selector, FAQ accordion, and a booking form.
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Meridian precision clinic h35
Landing Page
"Architectural Clinical Editorial" landing page for bespoke precision-medicine clinic "Meridian" — meridian-navy and warm-bone with whisper-quiet brass, Fraunces serif display + Inter, split full-viewport hero with a sliding navy panel, infinite credential marquee, hairline-divided discipline grid that inverts on hover, numbered method, and an underline-only contact form.
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Noctis aurum h69
Landing Page
"Obsidian & Champagne" fine-jewelry maison landing page (Noctis Aurum, est. 1989) — near-black obsidian and muted champagne gold over warm pearl, Cormorant Garamond serif display + Inter, a 50/50 hero with a slow cross-fade slideshow and floating glass "current focus" card, gold-ringed circular category medallions, an infinite serif marquee, a quick-add product grid, a dark Héritage feature, a men's strip, a bespoke-atelier split, and IntersectionObserver scroll reveals.
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Solace wellness grid h13
Landing Page
"Quiet luxury wellness" editorial landing page for the holistic studio Solace — an asymmetric bento color-block grid (oat/dusty-rose/lilac/sage panels) with oversized light Manrope display type, a desaturated→color image strip, looping keyword marquee, practices bento, sage stats band, guide portraits, and a reserve form; self-hosted fonts, scroll-reveal, slide-in mobile menu.
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Terra craft editorial h58
Landing Page
"Quiet Craft Editorial" landing page for the artisan furniture house Terra Studio — a warm cream paper canvas with IBM Plex Serif display type, a two-column hero whose charcoal panel holds three overlapping mat-board image cards with mouse-parallax + hover-lift, an infinite materials marquee, a framed product collection grid, an atelier philosophy split, a count-up stats band, and a swap-to-success newsletter CTA; self-hosted fonts, scroll-reveal, mobile menu.
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Vantix precision medicine h34
Landing Page
"Clinical Obsidian" precision-medicine institute landing page (Vantix) — deep obsidian-navy canvas with electric cyan-blue accents, Bricolage Grotesque display type and JetBrains Mono telemetry labels, an asymmetric split hero with count-up metrics, grayscale-to-color clinical photography, a pulsing rapid-response strip, capabilities/platform/specialists sections, and a consultation form.
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Verdant spine clinic h66
Landing Page
"Clinical Calm" precision-chiropractic & movement-science clinic landing page (Verdant Spine) on a warm grey-green paper canvas with a single sage + deep-forest palette, Schibsted Grotesk + Inter, a split editorial hero with a frosted-glass appointment card floating over the clinic image, gradient stat cards, a deep-forest services panel with an infinite giant-type marquee and zoom-on-hover service cards, a sticky numbered "how it works" track, a glass-quote testimonial carousel, a 3-up journal grid, and scroll-reveal motion.
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Vermillion table h83
Landing Page
"Culinary Architecture" premium food-delivery landing page (Vermillion Table) on a pale-vanilla canvas with a sinopia red-orange + Caribbean-teal duotone, vendored Questrial type, oversized ultra-tight display headlines, rounded modular "island" cards, a full-bleed gourmet hero with a frosted Dish-of-the-Week card, zoom-on-hover category cards with a teal→red-orange tint shift, a four-phase "Logistics of Luxury" process grid, a floating phone app-download split, and IntersectionObserver scroll-reveal.
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Voltic showroom h89
Landing Page
"Electric Stone" premium offline-electronics experience-center landing (Voltic) — a warm stone canvas with near-black ink and a single electric-lime accent, self-hosted Inter, a framed split hero with the stacked touch./feel./choose. headline and lime terminal dots, a floating pill nav, an infinite pausable demo-product marquee, a 4-up zoom-on-hover Curated Zones grid, an interactive accordion that cross-fades a paired image, an ink "Bestseller" pricing-deal trio, a lime WhatsApp/Call CTA band, an inertial lime cursor and a slide-in mobile menu.
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Cyber serif template
Landing Page
"Cyber Serif" classical-tech template built same-to-same from a superdesign reference (live host blocked by egress, so grounded in the detailed prose spec) — a deep-black #050505 / emerald #10b981 / #EBEBEB system pairing vendored Newsreader serif display (300-weight, -0.04em tracking, leading 0.9, one italic emerald word), Inter body, and Space Grotesk 10px/0.2em uppercase technical labels, with glassmorphism (rgba white 2% + 12px blur), a fixed nav that blurs on scroll with a 360deg-rotating command-icon logo mark and 1px emerald expanding-underline links plus a pulse-glow CTA pill, a 100vh split hero with an emerald pulse-dot label and a parallax floating glass mockup (animated bar chart, latency/uptime metric cards), a 3-column spotlight-card feature grid where each card has a moving shimmer border (::after 3-color emerald gradient at 200% animating 4s) and a cursor-tracking radial spotlight (::before 600px circle following --mx/--my), an IntersectionObserver count-up benchmark table with pulsing check icons and alternating muted/emerald columns, an animated horizontal gradient-text CTA, and morphing blurred emerald background glows (8s border-radius morph) — all staggered reveal-up on cubic-bezier(0.16,1,0.3,1); fonts vendored locally, fully offline.
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Emerald glass system
Landing Page
"Obsidian" glassmorphism design-system showcase — a monochrome black/zinc page with vibrant emerald (#34D399) highlights, vendored Inter, a floating blur(20px) glass pill nav, a 92vh dark hero with a 22vw CREATE backdrop word and a vertical stack of glass stat cards, a light feature grid with a dark System Analysis card animating progress bars, a #18181B workflow block with numbered glass steps and a 3D-rotated code mockup with a bouncing Deployed tag, a 3-tier bento pricing grid, and a black editorial footer; grain overlays on every dark surface, reveal-on-scroll motion, fully offline.
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Forest sage organic store
Landing Page
"Verde" earthy editorial organic-grocery storefront template — a high-contrast Forest (#01472e) / Sage (#ccd5ae) / Olive / Cream "Forest and Sage" palette, vendored Anton + Inter, a fixed blur-pill nav with a white cart badge, a 23vw ANTON hero with per-letter rise-reveal and three floating organic SVG produce cards (3rem radius, float + scroll parallax), a forest marquee strip, a 5rem-rounded olive shop section with a 15vw heading, a rotating circular CTA, and a 3-column product grid with image-scale hover + blur-reveal "Quick Add" overlays, an editorial story band, and a 12-column forest footer with an underline-only newsletter input — all reveal-up on IntersectionObserver with a (0.16,1,0.3,1) motion signature and a fixed 4% SVG noise overlay; fully offline.
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Red sun editorial template
Landing Page
"Red Sun" Coral & Ink editorial AI-code-generation template built from a detailed design spec — a high-contrast Coral (#EF4623) / Ink (#2D3B42) / Soft Peach (#FDF1EE) palette on vendored Instrument Serif + Manrope, a glass-on-scroll fixed nav with a 3°→12° rotating logo mark, a centered serif hero (italic coral second line) with ambient 110px coral blur blobs, a two-column value-prop bento with a dark floating "UI Simulator" mockup window (traffic dots, shimmering skeletons, glass "Code generated" status bar and looping mono code tags), a 48px-radius three-column features bento (large watermark-icon card, dark accent card, hover-flip standard cards), a 64px-rounded dot-grid coral CTA, and a five-column ink footer; every entry + hover uses cubic-bezier(0.16,1,0.3,1) with a 2° fade-up rotation, fully offline.
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Synapse design system
Landing Page
"Synapse" futuristic vantablack (#030303) design-system landing built same-to-same from a spec — violet (#8B5CF6) + cyan (#06B6D4) neon accents, vendored Instrument Serif + Inter, three floating blurred ambient orbs, a 672px glass nav pill, a massive centered serif hero with a shimmering gradient last word and staggered load entrances, a Shiny Border Button with a 4s spinning conic-gradient border, a 40s infinite metrics ticker, a 6-card reveal-on-scroll feature grid with violet/cyan hover glows, a syntax-highlighted synapse.config.ts IDE block with a copy button, and an emerald "All Systems Operational" pulsing-dot footer; cubic-bezier(0.23,1,0.32,1) motion throughout, fully offline.
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Vertical clip text slide
Text Effect
A single-screen motion study of a vertical text-clip, letter-by-letter slide-down — each glyph of a giant Space Grotesk headline ("MOTION / IN EVERY / LETTER.") is wrapped in an overflow-hidden vertical clip column and pours down from above (translateY(-110%)→0) with an opacity + blur(6px)→0 settle, staggered 70ms per letter continuously across all lines on a cubic-bezier(.22,1,.36,1) expo-out, then auto-loops with a 2.2s hold and a Replay button; near-black #0b0b0c canvas with off-white #f4f2ec type, JetBrains Mono chrome, a warm #e8552d accent, a 4% fractal-noise grain overlay, and a reduced-motion fallback; fonts vendored, fully offline.
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Animated dots rain
Background
Shadcn/ui integration of the verbatim `AnimatedDots` component — a raw-`<canvas>` dot rain where columns of dots fall and each dot bleeds a single R/G/B channel from black to full as it accelerates down, then recycles with a new colour and speed — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero (the verbatim demo) with a render-FPS/uptime telemetry strip, a control deck of faders wired to every real prop (dotsNum/dotRadius/dotSpacing/speedRange/opacity + blend-mode and background-colour controls) with named presets and a live-usage snippet, a shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero runtime deps, zero component assets, fonts vendored locally, fully offline.
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Animated hud targeting ui
App Screen
Shadcn/ui integration of the verbatim `TargetingUI` + `HudFrame` primitives — an animated SVG targeting reticle inside a chamfered, notched clip-path frame — driven as a live avionics fire-control display: a `SCANNING → ACQUIRING → TRACKING → LOCKED` acquisition state machine re-tints and re-draws the reticle per phase over vendored recon stills, with a scrolling bearing tape, a pitch/roll horizon ladder, four bracketed corner readouts of easing tabular-num telemetry, a sensor sweep, and L-brackets that snap shut on lock with an amber flash; cold cyan/white instrument palette with one reserved amber lock accent, fonts + images vendored locally, fully offline.
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Background paths hero
Hero Section
Integration of the "Background Paths" shadcn/ui hero — 72 flowing animated SVG paths behind a per-letter spring headline and a glassy CTA, wrapped in a dark/light theme toggle and a preset-headline switcher.
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Crimson mill supply card h61
Card
"Millstone Craft" digital visiting card for a fictional heritage stone-mill flour/grain/spice supplier — a vertical, mobile-first tap-to-contact page stacking a marquee-ticker brand hero, a sage WhatsApp + terracotta Call contact grid, a four-up product showcase, a split flagship-store location card, and an hours/footer strip, each as a soft-shadowed cream card revealed on scroll; warm paper canvas, crimson + wheat-gold accents, condensed Oswald display over Inter Tight, real tel/wa.me/mailto/maps links, fonts and product imagery vendored locally, fully offline.
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Gradient bars background
Background
Shadcn/ui integration of the verbatim `GradientBars` component — an equalizer-shaped wall of pulsing vertical CSS `linear-gradient` bars (U-shaped height curve, staggered `scaleY` `@keyframes`) — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero with a render-FPS/bars/assets/uptime telemetry strip and stack ticker, a control deck of faders wired to the real props (numBars/animationDuration + gradientFrom colour picker with named presets + backgroundColor) with a live-usage snippet, a shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero image assets (pure CSS keyframes), fonts vendored locally, fully offline.
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Gradient dots background
Background
Shadcn/ui integration of the verbatim `GradientDots` component — a hue-cycling hexagonal CSS `radial-gradient` dot field looped with framer-motion — dropped into `@/components/ui` and framed as a component lab: a full-bleed live hero (the verbatim demo) with a render-FPS/uptime telemetry strip, a control deck of faders wired straight to the real props (dotSize/spacing/duration/colorCycleDuration + a background colour control) with named presets and a live-usage snippet, a four-step shadcn-CLI integration story explaining the default paths and why `/components/ui` matters, and a props API with the prompt's data/state/assets/responsive/placement Q&A; zero component assets (pure CSS), fonts vendored locally, fully offline.
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Terminal cli control deck
App Screen
"ACME Control Deck" infrastructure panel built in a phosphor-green Terminal CLI design system — centralized tokens, composable windows/panes, ASCII art logo, typewriter headline, raw-data ASCII progress meters, a live syslog feed, an interactive zsh console, a box-less access form, and a subtle CRT scanline overlay.
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Abstract glassy shader
Shader
GLASSWORKS — a drop-in WebGL2 metaball field (two SDF circles fused with a smooth union, an exponential glow and a cosine spectrum) integrated into shadcn `components/ui` and framed as a glass component lab: a live telemetry HUD reading the shader's own blob centres/FPS/clock, a control deck of faders that promote the baked-in constants to live uniforms, copyable source tabs, and a props/uniforms API; fully procedural with a CSS metaball fallback.
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Aether flow shader
Shader
Faithful shadcn integration of the **Aether Flow** component — a procedural fractal-noise (fBm) gas rendered on a single full-screen Three.js quad — framed as an *atmosphere synthesizer* console: a left instrument rail of five faders (Hue/Speed/Intensity/Complexity/Warp) wired straight to the shader's `u_*` uniforms, a named patch bank (Nebula/Ember/Abyss/Drift/Solar/Bloom), pointer-driven warp, and a live telemetry strip reading the field's per-frame state back out; fonts vendored locally.
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Animated shader hero
Hero Section
"Emberfield" showcase for a reusable WebGL2 animated shader hero (drifting fractal ember field by @atzedent) — a single drop-in `@/components/ui` component with a live uniforms HUD, pointer-reactive canvas, and a shadcn/Tailwind/TypeScript integration story; fonts vendored locally.
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Anomalous matter hero
Hero Section
Shadcn/Tailwind/TypeScript integration of the `AnomalousMatterHero` — a simplex-noise-displaced Three.js icosahedron wireframe with a fresnel rim glow and a cursor-tracked point light, framed as a "containment lab" specimen: faders wired straight into the displacement/glow/speed uniforms, a live "anomaly energy" telemetry panel that reads center-pixel luminance off the GPU, plus a reticle scope and corner brackets; fonts vendored locally.
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Atc tunnel shader
Shader
Shadcn-style integration of the prompt's `ShaderDemo_ATC` "ATC one-liner" — a single WebGL2 fullscreen fragment shader ray-marching a cosine-folded chromatic warp tunnel — dropped into `@/components/ui` and framed as an "Aperture Transit Corridor" instrument: a vertical depth gauge whose reticle rides the shader's own marching clock, a chromatic-split wordmark, a hold/resume control wired to the shader's `paused` prop, and a telemetry rail reading real per-frame depth + FPS off the GPU loop; fonts vendored locally.
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Aura core shader
Shader
Shadcn-style integration of the brief's verbatim `AuraCore` WebGL2 energy-core shader (inlined-OGL renderer, HSV core with ten rotating rays, fbm-distorted surface, cursor-reactive particle field) dropped into `@/components/ui`, framed as a plasma-containment console — the component's four sliders become reactor field controls, four named profiles snap the shader to regimes, and a telemetry deck reads containment integrity / excitation straight off the GPU clock with a freeze control; fonts vendored locally.
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Aurora borealis shader
Shader
"Aurora Watch" field-station console wrapping the brief's verbatim Three.js aurora-borealis shader (an FBM-noise green→violet curtain with a cursor-tracking flare) as a shadcn `@/components/ui` drop-in — a probe reticle tracks the flare as geomagnetic lat/long, and the signature Kp-index gauge (0–9) is driven by the aurora's brightness sampled straight off the GPU, with a CSS-aurora WebGL fallback and fonts vendored locally.
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Blue meshy shader lab
Shader
Faithful shadcn integration of the verbatim WebGL2 "blue meshy" background — a procedural domain-warped fractal-noise (fBm) sea on a single full-screen quad, transparent-compositing through a 20-step blue palette — dropped into `@/components/ui` and framed as a component lab: the live shader as a full-bleed `min-h-screen` hero carrying the shipped "Turning Ideas Into Impact" lockup, then a setup guide, anatomy, a props + shader-constant reference, and a usage gallery; the only deltas to the verbatim file are a valid `join(", ")` and a `cancelAnimationFrame` cleanup for StrictMode safety, fonts vendored locally.
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Blueprint ascii grid shader
Shader
"GRIDLINE" shadcn-style integration of the brief's verbatim WebGL2 `asd.tsx` — a deep-navy four-point mesh-gradient blueprint grid with ASCII glyphs stamped on the major intersections, drift, vignette, value-noise grain and Bayer dithering — dropped into `@/components/ui` and framed as a live instrument: a telemetry HUD (iTime/FPS/iResolution/iMouse), a control deck promoting the shader's baked constants to live uniforms, a per-pixel anatomy walkthrough, and a full shadcn/Tailwind/TS integration story; fonts vendored locally.
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Cathedral raymarch shader
Shader
"VAULTWORK · Cathedral of Light" — the prompt's verbatim WebGL2 volumetric ray-march (a 50-step fragment shader that folds a vaulted nave of leaded, sine-rainbow light) dropped unchanged into shadcn `@/components/ui` and framed by a thin `CathedralStage` wrapper that keeps the exact `mainImage` body while promoting its hidden knobs (pixelRatio / timeScale / paused / exposure) to props and reading center-pixel luminance off the GPU; the chrome is a cathedral-light analysis bench with gothic tracery, named light regimes, a brass control deck, a pointer-tracking rose-window reticle, and a GPU-sampled telemetry strip (nave clock, FPS, dominant stained-glass channel); fonts vendored locally, zero image assets.
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Celestial bloom shader
Shader
Procedural GLSL "Celestial Bloom" fragment shader — a five-petalled nebula with a glowing star core and twinkling field, rendered full-viewport with Three.js and framed as an observatory specimen plate with reticle corners, a Fraunces hero lockup, and a live telemetry HUD (mission clock, render FPS, petals) driven by the shader's own per-frame state; fonts vendored locally.
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Celestial ink shader
Shader
Verbatim Three.js "Celestial Ink" fragment shader (a rotating six-octave fBm ink field, plum→magenta→gold, that ripples around the cursor) dropped into shadcn `@/components/ui` and framed as an inkstone scrying instrument — a cursor-following astrolabe reticle sights the ripple, a telemetry column reads the shader's own per-frame state (ink time, rotation, ripple coords, fps), and freeze / drift / ripple controls drive the pass; Cormorant Garamond / Inter / JetBrains Mono vendored locally.
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