Imported library
3427 items in the library.
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Kind (shader)
Industry
Licence
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Fluid Simulation - WebGL metaballs
Shader
SDF spheres merged via smooth-minimum in a GLSL fragment shader.
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WebGL Shader Animation - Four GLSL fragment shader presets: plasma, wave distortion, Voronoi, kaleidoscope
Shader
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Ray Marching / SDF - 3D scene entirely in a fragment shader
Shader
Sphere blend, boolean ops, infinite repetition.
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GPGPU Particle System - 65k+ particles computed in WebGL2 textures
Shader
Physics in a shader, texture ping-pong.
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Image Distortion on Hover - Fragment shader displaces UV coordinates around the cursor
Shader
Ripple, push, liquid, pixelate.
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Volumetric Smoke - Ray marching accumulates 3D noise density
Shader
Light scattering, shadow rays, fBm clouds.
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