Imported library
3427 items in the library.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages. Sign in
Kind (notification, hero)
Mood
Industry (general)
Style
Licence
- Subscription
Particle hero
Hero Section
Night-sky particle-canvas hero with a clickable gold-mode invert toggle, rotating spotlights, and a radial-reveal headline.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Shape landing hero
Hero Section
Shadcn integration of Kokonut UI's HeroGeometric — animated geometric shapes, gradient headline and a live props playground on a near-black canvas.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Woven light hero
Hero Section
Interactive hero with 50k cursor-reactive Three.js particles woven into a torus-knot tapestry, integrated as a shadcn-style component.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Background paths hero
Hero Section
Integration of the "Background Paths" shadcn/ui hero — 72 flowing animated SVG paths behind a per-letter spring headline and a glassy CTA, wrapped in a dark/light theme toggle and a preset-headline switcher.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Animated shader hero
Hero Section
"Emberfield" showcase for a reusable WebGL2 animated shader hero (drifting fractal ember field by @atzedent) — a single drop-in `@/components/ui` component with a live uniforms HUD, pointer-reactive canvas, and a shadcn/Tailwind/TypeScript integration story; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Anomalous matter hero
Hero Section
Shadcn/Tailwind/TypeScript integration of the `AnomalousMatterHero` — a simplex-noise-displaced Three.js icosahedron wireframe with a fresnel rim glow and a cursor-tracked point light, framed as a "containment lab" specimen: faders wired straight into the displacement/glow/speed uniforms, a live "anomaly energy" telemetry panel that reads center-pixel luminance off the GPU, plus a reticle scope and corner brackets; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Endless pursuit shader hero
Hero Section
Shadcn/Tailwind v4/TS integration of UIMIX's monochrome "ENDLESS PURSUIT" hero — the pasted component's remote UnicornStudio shader scene is preserved but layered over a dependency-free WebGL fallback field (drifting nebula, an "endless orbit" arc, parallax twinkling stars) with a pure-CSS starfield beneath, so the Sisyphus-themed hero runs fully offline; Next.js `'use client'`/styled-jsx adapted to Vite, JetBrains Mono vendored, Lucide icons.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Hero futuristic webgpu
Hero Section
Faithful shadcn integration of the **Hero Futuristic** component — a depth-mapped portrait dissolved into a scanning **dot-matrix** field, rendered through a **Three.js WebGPU** pipeline written entirely in **TSL**: a colour texture + companion depth map drive a node material that parallax-shifts the image by the cursor, masks it into cellular-noise dots, and sweeps a depth-driven reveal, then a TSL post pass adds **bloom** + a travelling red scan line; headline reveals word-by-word over the top. Async-renderer `gl` callback (WebGPU → WebGL2 fallback) needs @react-three/fiber v9; texture, depth map and fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Mesh gradient shader hero
Hero Section
Shadcn-style integration of the prompt's `HeroSection` — a hero whose background is a flowing `@paper-design/shaders-react` MeshGradient under a frosted veil — dropped verbatim into `@/components/ui` and framed as a warm "palette studio": the live hero sits in a registration-bracketed plate while a control deck drives the shader's real props (color stops, distortion, swirl, speed, offsetX) in real time, with light/dark veil toggle, FPS·frame·uptime telemetry, and a tabbed install / props-API / live-usage / why-`components/ui` dock; Onest vendored locally as the Satoshi substitute.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper shaders hero lab
Hero Section
Shadcn integration of the 21st.dev "Beautiful Shader Experiences" hero (two stacked `@paper-design/shaders-react` `MeshGradient` layers + a rainbow `PulsingBorder` ring with orbiting marquee), copied verbatim into `components/ui` and framed as a dark instrument console — a Showcase/Lab view toggle, a control deck promoting the baked-in shader constants to live `config`/`pulse` uniforms (colour stops, base/wire speed, distortion, swirl, wire opacity, wireframe, pulse speed/glow), a telemetry HUD whose colour chip is sampled straight off the live shader canvas, and an install / props / why-`components/ui` / responsive dock; module-augmented types keep the drop-in byte-for-byte, fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Phosphor 30 shader hero
Hero Section
Shadcn/Vite/TypeScript integration of the brief's raw-WebGL2 `phosphor-30` shader (an 80-step raymarch folding a rotating SDF into ribbons of light via `tanh(o / 5e3)` on one full-screen triangle), framed as a CRT "PHOSPHOR // 30" instrument hero — bezel + corner brackets, a drifting scan line, a phosphor-glow `FIELD OF / LIGHT` headline, live FPS·session telemetry and lucide-react chrome; the prompt's `phosphor-30.tsx` + `demo.tsx` dropped in verbatim alongside a composable type-checked twin, fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Vhs noise distortion hero
Hero Section
Shadcn/Tailwind/TypeScript integration of the prompt's verbatim `vhs-hero-section.tsx` — a corrupted VHS hero on React Three Fiber: a custom six-octave fbm domain-warp GLSL shader (edge-growing chromatic aberration, a sweeping tracking-error band, glitch sparks, scanlines, film grain, vignette) over 800 cursor-repelling red/white/cyan noise particles, a GSAP `GlitchText` headline (character scramble + RGB text-shadow pulse), and an aggressive GSAP entrance + looping hue-jitter timeline; dressed as a tape deck with a running `HH:MM:SS:FF` timecode and CRT chrome; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Vitruvian ascii shader
Hero Section
Shadcn/Tailwind v4/TS integration of the prompt's `hero-ascii` "PERFECT PROPORTIONS" hero, with its network-blocked UnicornStudio embed rebuilt as a self-contained HTML-canvas ASCII shader of Da Vinci's Vitruvian Man — bright limbs sweeping between the square and circle poses over a breathing frame, a faint pose-superposition, and a twinkling starfield, under the verbatim UIMIX chrome; JetBrains Mono vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Warp shader hero
Hero Section
Shadcn-style integration of the prompt's verbatim `@paper-design/shaders-react` `<Warp>` hero dropped into `components/ui`, framed as the "Paper Warp // Shader Lab" — a brushed-graphite instrument deck where the same hero becomes a live specimen: a parameter bay of faders promotes every Warp uniform (swirl, distortion, scale, rotation…) to a live control, a shape selector and four mood presets re-work the field, an editable four-stop palette, and an FPS/frame/uptime telemetry strip; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Webgl rgb shift shader hero
Hero Section
"CHROMA OSC" hero integrating the prompt's `WebGLShader` (a single RawShaderMaterial GLSL pass of additive sine ribbons with R/G/B chromatic-aberration) and `LiquidButton`, framed as a live oscilloscope instrument with corner brackets, an RGB-split headline, a sweeping scan line, and mono telemetry strips reading real FPS / shader uptime.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - hero-loop-background: skill for a full-bleed hero on a seamless forward/reverse boomerang video loop with legibility overlaysSubscription
hero-loop-background: skill for a full-bleed hero on a seamless forward/reverse boomerang video loop with legibility overlays
Hero Section
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - HeroParallax - A hero "tracking shot" whose graded depth planes (far/back/mid/near) translate at different scroll rates so the frame reads as deep space, with a split-line titSubscription
HeroParallax - A hero "tracking shot" whose graded depth planes (far/back/mid/near) translate at different scroll rates so the frame reads as deep space, with a split-line tit
Hero Section
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Section: hero-photo - full-bleed photograph, centred display type, staggered 2nd line
Hero Section
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Section: hero-split - type left, object right - the product hero
Hero Section
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Section: hero-layered - photograph cut into planes (webdesign.mjs cut); subjects rest on the bottom edge, sky lags, type at page speed
Hero Section
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Section: hero-gradient - animated WebGL colour field behind the type; no photograph needed
Hero Section
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Section: hero-depth - three photographic planes: background lags, middle at page speed, foreground leads
Hero Section
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Hero entranceSubscription
Hero entrance
Hero Section
@reactzero/flow parallel example (WAAPI).
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Parallax heroSubscription
Parallax hero
Hero Section
@reactzero/flow scroll example (WAAPI).
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in
SubscriptionBanner (variant 302)
Notification
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in
SubscriptionBanner (variant 303)
Notification
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in- Subscription
Cookies banner
Notification
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Notification stack
Notification
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in