Imported library
3427 items in the library.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages. Sign in
Kind
Mood (calm)
Industry
Style
Licence
Source repo
- Subscription
Aurora borealis shader
Shader
"Aurora Watch" field-station console wrapping the brief's verbatim Three.js aurora-borealis shader (an FBM-noise green→violet curtain with a cursor-tracking flare) as a shadcn `@/components/ui` drop-in — a probe reticle tracks the flare as geomagnetic lat/long, and the signature Kp-index gauge (0–9) is driven by the aurora's brightness sampled straight off the GPU, with a CSS-aurora WebGL fallback and fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Blue meshy shader lab
Shader
Faithful shadcn integration of the verbatim WebGL2 "blue meshy" background — a procedural domain-warped fractal-noise (fBm) sea on a single full-screen quad, transparent-compositing through a 20-step blue palette — dropped into `@/components/ui` and framed as a component lab: the live shader as a full-bleed `min-h-screen` hero carrying the shipped "Turning Ideas Into Impact" lockup, then a setup guide, anatomy, a props + shader-constant reference, and a usage gallery; the only deltas to the verbatim file are a valid `join(", ")` and a `cancelAnimationFrame` cleanup for StrictMode safety, fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Celestial bloom shader
Shader
Procedural GLSL "Celestial Bloom" fragment shader — a five-petalled nebula with a glowing star core and twinkling field, rendered full-viewport with Three.js and framed as an observatory specimen plate with reticle corners, a Fraunces hero lockup, and a live telemetry HUD (mission clock, render FPS, petals) driven by the shader's own per-frame state; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Celestial ink shader
Shader
Verbatim Three.js "Celestial Ink" fragment shader (a rotating six-octave fBm ink field, plum→magenta→gold, that ripples around the cursor) dropped into shadcn `@/components/ui` and framed as an inkstone scrying instrument — a cursor-following astrolabe reticle sights the ripple, a telemetry column reads the shader's own per-frame state (ink time, rotation, ripple coords, fps), and freeze / drift / ripple controls drive the pass; Cormorant Garamond / Inter / JetBrains Mono vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Digital petals shader
Shader
Shadcn-style integration of the brief's `DigitalPetalsShader` — a polar-coordinate GLSL flower on a single full-screen quad with Three.js dropped into `@/components/ui`, framed as a herbarium specimen plate: the corolla breathes between three and seven petals, the cursor seeds a soft light bloom, and a signature **Petal Dial** gauge plus a cultivation-log HUD read the shader's exact per-frame petal count and state straight off the GPU; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Dotted surface waves
Background
Shadcn/Tailwind v4/TS integration of the verbatim `DottedSurface` component — a full-viewport three.js `Points` lattice (40 × 60 = 2,400 dots) displaced by two crossing sine waves — framed as a quiet "field generator" with a centred Geist Mono lockup + radial glow and a live `next-themes` toggle that flips the dot palette (light dots on dark ↔ dark dots on light) in real time; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Flowing waves shader
Shader
Shadcn/Tailwind/TypeScript integration of the prompt's `InteractiveWaveShader` (a nine-iteration cosine-displacement Three.js fragment-shader wave field on one full-screen quad), framed as a "tidal field observatory" — a live buoy-telemetry panel reads significant wave height/period/turbulence straight off the GPU via `gl.readPixels`, with a sea-state mode selector, center-clarity toggle, and amplitude dial steering the shader's `mode`/`dimmingDisabled`/`intensity` uniforms; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Glsl hills shader
Shader
Shadcn/Tailwind/TypeScript integration of the brief's verbatim `GLSLHills` — a monochrome 3-octave Perlin hill range on one 256² `RawShaderMaterial` plane, folded to face the camera and pushed forever forward so its far ridges dissolve into haze — dropped into `@/components/ui` and framed as the "FOGBANK" low-visibility terrain monitor: the canonical demo lockup floats over a viewfinder stage (reticle, scanlines, sweep), a drift console of four faders promotes the props + baked fog/haze constants to live uniforms with four field presets, and the signature visibility gauge plus a telemetry strip read drift clock / FPS / cam depth / visibility (km) and ridge-crest straight off the GPU framebuffer; hold/resume drives the shader clock, fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Mesh gradient shader hero
Hero Section
Shadcn-style integration of the prompt's `HeroSection` — a hero whose background is a flowing `@paper-design/shaders-react` MeshGradient under a frosted veil — dropped verbatim into `@/components/ui` and framed as a warm "palette studio": the live hero sits in a registration-bracketed plate while a control deck drives the shader's real props (color stops, distortion, swirl, speed, offsetX) in real time, with light/dark veil toggle, FPS·frame·uptime telemetry, and a tabbed install / props-API / live-usage / why-`components/ui` dock; Onest vendored locally as the Satoshi substitute.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Realistic fog background
Shader
"HAAR" sea-fog instrument integrating the prompt's realistic-fog-background — a WebGL fragment-shader fog (six octaves of domain-warped fBm on one full-screen quad lit by a cursor "lighthouse beam") dropped into @/components/ui; the signature visibility gauge reads the shader's own framebuffer luminance off the GPU via gl.readPixels, a control deck promotes every baked constant to a live uniform with a five-patch fog bank (Sea Haar → Pea Souper → Dry Ice → Moor Drift → Clear Dawn), plus a full shadcn/Tailwind/TS integration story; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Spooky smoke shader
Shader
"AETHER" séance instrument that integrates a WebGL2 fbm-noise smoke component — a live observation window tuned by a single `smokeColor` prop, an alchemical reagent tray of preset swatches plus a brass colour dial, and two documented specimen panes, all on a shadcn/ui project structure.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Warp shader hero
Hero Section
Shadcn-style integration of the prompt's verbatim `@paper-design/shaders-react` `<Warp>` hero dropped into `components/ui`, framed as the "Paper Warp // Shader Lab" — a brushed-graphite instrument deck where the same hero becomes a live specimen: a parameter bay of faders promotes every Warp uniform (swirl, distortion, scale, rotation…) to a live control, a shape selector and four mood presets re-work the field, an editable four-stop palette, and an FPS/frame/uptime telemetry strip; fonts vendored locally.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Sidi bou said 3d walk
3D Scene
Navigable, fully procedural 3D walk through Sidi Bou Said, Tunisia in a single HTML file.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - DepthFigure - A foreground image card held in depthSubscription
DepthFigure - A foreground image card held in depth
Card
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
MorphBackground - A scroll chapter whose background morphs between a warm and a cool palette by crossfading two stacked full-bleed gradient layers via opacity
Scroll Effect
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Cinematic Scroll Effects Lab - six text treatments, magnetic/depth surfaces, four shader presets on the shared runtime
Landing Page
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Scrollytelling - Fractional chapter progress drives continuous depth crossfades across six ocean-layer chapters
Scroll Effect
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Crossfade - Both pages visible simultaneously at ~50% opacity mid-transition
Transition
Compare with sequential fade.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Animated Gradient Background - CSS gradient shifts hue and position continuously
Background
Pure CSS, no JavaScript, seamless loop.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Mesh Gradient Animation - Blurred radial gradient blobs drift slowly
Background
Organic color washes popularized by Stripe.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Aurora / Northern Lights - Tall color bands drift and skew horizontally
Background
Heavy blur fakes the curtain of light.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Starfield / Space Particles - Stars drift outward from center with parallax depth
Background
Slow ambient speed, never hyperspace.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Breathing / Pulsing Glow - Radial glow expands and contracts on a 5-second breath cycle
Background
Calm resting state.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Ambient Ripple Effect - Concentric rings emit periodically from idle sources
Background
Passive atmosphere, not click-driven.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Floating Elements - Geometric shapes drift on independent sine-wave paths
Background
No two elements synchronized.
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Abstract Geometric Motion - Four hypnotic loops: rotating polygons, expanding rings, sliding bars, flowing color lines
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Fold - WebGPU (vgpu/WGSL) scroll-driven folded-metal material study with three finishes and a poster/device-loss fallbackSubscription
Fold - WebGPU (vgpu/WGSL) scroll-driven folded-metal material study with three finishes and a poster/device-loss fallback
Shader
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
UV gradient (preset)
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Shine rays (preset)
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Color Panels: Default
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Color Panels: Glass
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Color Panels: Gradient
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Color Panels: Opening
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Dithering: Default
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper God Rays: Default
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper God Rays: Warp
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper God Rays: Linear
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper God Rays: Ether
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Grain Gradient: Default
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Grain Gradient: Wave
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Grain Gradient: Truchet
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Grain Gradient: Ripple
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Grain Gradient: Blob
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Mesh Gradient: Default
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Mesh Gradient: Ink
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in - Subscription
Paper Mesh Gradient: Purple
Background
This is part of a CreativePower subscription. Subscribe to see its code and use it in your pages.
Sign in